Showing posts with label VR. Show all posts
Showing posts with label VR. Show all posts

Monday

Virtual Reality (VR) & Augmented Reality (AR) - The Growth [Infographic]

Posted By: Arin Dey - July 03, 2017
It is expected that the VR market could reach $7 billion in sales by 2018. The demand is increasing day by day and it means opportunities for startups and investors. Where the VR industry continuing to expand, it is also bringing up new career opportunities and fulfill the demand. Potential positions for job-seekers may include UX/UI Designers, Unity Developers, 3-D Modelers, Animators, Project Managers, and Videographers. 

Virtual Reality (VR) & Augmented Reality (AR) - The Growth [Infographic]

People who are interested in pursuing a career in the industry, it is important to stay up-to-date on the latest VR trend and they have to follow social media conversations, attend webinars and conferences, and participate in online communities. In an industry that expects to sell 500 million VR headsets in less than 10 years, the Virtual Reality industry appears to have a very promising future ahead of it. Let's find out how the future would be in the below full infographic.

Future of Virtual Reality Infographic
Source: Context:

Sunday

Facebook's Oculus Launches Touch Controllers

Posted By: Arin Dey - December 11, 2016
Facebook has something to offer you all just before Christmas. Facebook owned Oculus is going to launch its touch controllers for virtual reality. 

Facebook's Oculus Launches Touch Controllers
Image Credit : Oculus

The device will be available both online and in stores, This device will be used by touch that gives you the sensation of your virtual hands being your own physical hands.

Facebook's blog post stated that “Touch lets you bring your hands into VR for the most immersive experience possible. You can gesture intuitively and manipulate digital objects with precision — making your VR experiences more seamless and comfortable for a deeper sense of presence.”

Each controller has a traditional analog thumbstick, two buttons, an analog trigger and an input mechanism called the ‘hand trigger.’ Precise tracking combined with an ergonomic handle design bring hand poses and social gestures into your virtual world. A diagonal grip lets your thumb and index finger move autonomously, helping to eliminate accidental triggers.

Touch will be priced at $199 in the U.S. or for $798 when paired with the Oculus Rift, the virtual reality headset needed for Touch to work. In Canada, the price rises to $279 or $1,128 for both the Rift and Touch.

Oculus is offering a chance to try Touch out, as well. Demonstrations are available at more than 500 retailers in the U.S., Canada, France, Germany, and the U.K. Participating stores can be found here. You can schedule an appointment for a demo via the link.


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